umage.ai Studio · Press start
We are the games label of umage.ai. AI agents design, build and test our games, and we direct every one of them. Puzzles, physics toys and custom game experiences for brands and events.
▶ PRESS STARTor pop the orbs. They count.
Out now
Level 01 · Featured game
SPAN
Bridge the gap. Mind the budget. Don't drop the bus.
A physics bridge-building puzzle. Build from road, wood, steel, rope and cable, then press Test and watch real physics decide whether it holds.
World map
Choose your level
One island per game. The first is open, the next ones are still under construction, and the island in the fog is the one we build with you.
How a game gets made
From a one-page spec to a shipped game
Spec
Every game starts as a written spec: the rules, the feel, what winning looks like. Humans write it.
Agent team
A team of AI agents builds it in parallel: physics, levels, art, sound and the test suite.
Playtest
Generated levels are proven solvable before a player sees them. Humans play every build.
Ship
Browser first, installable on phones, offline when it makes sense. Then we keep shipping.
Boss level · For companies and events
A game made for your brand, your launch or your conference stand
The same agent team that builds our games can build yours: a custom puzzle for a product launch, a leaderboard for the conference floor, or an onboarding quest for new hires. Weeks, not quarters.
Choose your format
Event Arcade
A short, replayable game on a big screen and on visitors' phones, with a live leaderboard and a prize draw.
Brand Quest
A branded puzzle or daily challenge that people play, share and come back to, built around your product.
Training Grounds
Gamified training that people finish: levels, progress and feedback, wired to what they need to learn.