umage.ai Studio · Press start

We are the games label of umage.ai. AI agents design, build and test our games, and we direct every one of them. Puzzles, physics toys and custom game experiences for brands and events.

▶ PRESS STARTor pop the orbs. They count.

ORBS POPPED 0

World map

Choose your level

One island per game. The first is open, the next ones are still under construction, and the island in the fog is the one we build with you.

1 SPANOPEN Coming soonUNDER CONSTRUCTION Coming soonUNDER CONSTRUCTION Coming soonUNDER CONSTRUCTION Your game?BOSS LEVEL

How a game gets made

From a one-page spec to a shipped game

QUEST 1/4

Spec

Every game starts as a written spec: the rules, the feel, what winning looks like. Humans write it.

QUEST 2/4

Agent team

A team of AI agents builds it in parallel: physics, levels, art, sound and the test suite.

QUEST 3/4

Playtest

Generated levels are proven solvable before a player sees them. Humans play every build.

QUEST 4/4

Ship

Browser first, installable on phones, offline when it makes sense. Then we keep shipping.

Boss level · For companies and events

A game made for your brand, your launch or your conference stand

The same agent team that builds our games can build yours: a custom puzzle for a product launch, a leaderboard for the conference floor, or an onboarding quest for new hires. Weeks, not quarters.

A game booth at a conference, with a crowd playing on their phones

Choose your format

Conference stands and launches

Event Arcade

A short, replayable game on a big screen and on visitors' phones, with a live leaderboard and a prize draw.

Fun
Speed
Depth
Campaigns and product launches

Brand Quest

A branded puzzle or daily challenge that people play, share and come back to, built around your product.

Fun
Speed
Depth
Onboarding and learning

Training Grounds

Gamified training that people finish: levels, progress and feedback, wired to what they need to learn.

Fun
Speed
Depth
Start a custom game →

Side quest

This website is a game too

Twelve gold dots are hidden across the site, the same dot as in the umage.ai mark. Find them, pop the orbs and level up: levels unlock warp zones straight into SPAN and a player card to share, and finding every dot opens something secret. The quest log in the top bar shows what is left.

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Continue?

Tell us about the game, the event or the idea. We reply within a working day.

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